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API Documentation
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Defines an environment in which scripts can execute.
Definition: Environment.h:14
static nkScripts::OutputValue getTopology(void *data)
Encompasses the wrapping of nkGraphics for Lua.
Definition: BoundingBoxWrapper.h:7
static void setTopology(const nkScripts::DataStack &stack)
static void setNormal(const nkScripts::DataStack &stack)
static void destructor(void *toDestroy)
static void setColor(const nkScripts::DataStack &stack)
static void setPosition(const nkScripts::DataStack &stack)
std::vector< FunctionParameter > DataStack
A data stack, mainly used for parameters.
Definition: FunctionDefines.h:8
A function parameter, used within the stack of arguments.
Definition: FunctionParameter.h:25
static nkScripts::OutputValue getNormal(void *data)
static void updateEnvironment(nkScripts::Environment *env)
static void * constructor(const nkScripts::DataStack &stack)
static nkScripts::OutputValue getPosition(void *data)
static void setUv(const nkScripts::DataStack &stack)
static nkScripts::OutputValue getColor(void *data)
Wraps a nkGraphics::VertexComposition and offers functions for use in scripting.
Definition: VertexCompositionWrapper.h:12
static nkScripts::OutputValue getUv(void *data)